home *** CD-ROM | disk | FTP | other *** search
- The programs of yakIcons:
-
- DEMO PROGRAMS
-
- animap.exe : shows animated map with walking characters from
- "Flight of the Boodles"-- use number keys (with numlock!)
- to move character, esdx keys to move 1 pixel, shift-1,
- 2, 4 or 8 to show different factor modes, and spacebar
- to spawn a munching grumbomb. Note the pseudo-parallax
- scrolling caused by the grid and clouds!
- testi.exe : Miscellaneous testbench program. Currently has
- stuff like yakScrollers, joystick reading, palette
- cycling and fading, etc.
- soundtst.exe : yakSample class; plays a sound. Usage:
- soundtst <sample name>
- driver.exe : yakVoc class. Plays a .voc file.
- stars.exe : demonstrates the zooming abilities of the icon class.
- yakdemo.exe : comprehensive demo of most yakIcons functions.
-
- SUPPORT PROGRAMS:
-
- yar.exe : Yak ARchiver. Maintains .yar files. Usage is similar
- to arj, zip, exe:
- yar [a l d x] <yar file, - .yar> <filenames>
- does wildcards to a point.
- view.exe : Views .yak files. usage: view <filename>. Wildcards OK.
- also views from yaklib, and gives height and width infor-
- mation.
- mapedit.exe : Kinda iffy animap editor. Look at the code to get a
- better idea of how it works. "L" loads icon, "S" saves
- map, arrow keys move, <> selects terrain, spacebar
- drops it. Look at the code before using!
- yedit.exe : .yak editor. Usage: edit <filename>; if the filename
- exists, yedit loads it; if not, it is created. use
- left button to select color or plot pixel; use right
- button to select background color (color zero) or clear
- pixel. "M" mirrors icon at column under mouse cursor;
- spacebar selects drawing color under cursor, "Q" or quit
- button quits without saving, "S" or save button saves
- drawing. Arrow keys move window, number keys (hit numlock)
- shifts drawing (erases whatever goes "off the edge.")
- yfedit.exe : .fnt editor. Usage: yfedit <fontname> or
- yfedit <fontname> <stch> <wid> <ht> <#C>
- where <fontname> is the filename of the font, <stch> is
- the first character of the font, <wid> is the pixel width
- of the font, <ht> is the pixel height, and <#C> is the
- number of characters in the font. First form edits
- an existing font, second form creates a new one.
- bin2hdr.exe : converts any file to a C header which contains a pointer
- to the information in the file. Good for including graphics
- or sounds in the actual executable file.